The Sensorium Corporation – which deals in virtual reality (VR) and artificial intelligence (AI) – has unveiled its new SENSO token, which is now available for purchase on the Bitcoin.com exchange, arguably the largest and most popular cryptocurrency exchange in the world other than Binance.
The SENSO Token Is Here to Trade
Already, traders will have access to a SENSO/ bitcoin cash (BCH) trading pair. In addition, they can sell and exchange the currency for the many other digital tokens that Bitcoin.com has to offer. SENSO is now available on three total exchanges: Bitcoin.com, Ku Coin and Hit BTC.
The token is utilized to purchase or gain access to gaming platforms developed by Sensorium. Traders can also share content between each other, while developers can utilize SENSO to add levels and environments to their favorite games.
Brian Kean – communications director for Sensorium – expressed his enthusiasm over the addition of SENSO to the Bitcoin.com exchange, explaining:
The featuring on Bitcoin.com demonstrates Sensorium Corporation’s commitment to expand its operations so that more users can interact with Sensorium Galaxy product offerings. Our flagship product, Sensorium Galaxy, marks the evolution of social networks where users are not limited to just one dimension and can interact in virtual reality. Having our own token allows us to open Sensorium Galaxy to the entire blockchain community.
Danish Chaudhry – head of the exchange in question – also expressed joy over the company’s new relationship with Sensorium, stating:
We are quite pleased that Sensorium’s SENSO token has arrived on Bitcoin.com. Thanks to the symbiosis of VR and blockchain, users can safely interact with each other, and content creators can easily monetize their work without worrying about copyright protection. We are quite interested to see how this will affect the development of Sensorium, and we are pleased to support their token.
Sensorium Galaxy is a unique entertainment platform that gives people access to three-dimensional games and related environments. In addition, users have access to various real-time perks. For example, individuals can attend concerts and events while creating their own avatars. They’ll also have access to unique content and can interact with friends and other individuals through whatever concert or event they choose to attend in a 3D setting.
Remote Environments Work… For Now
Sensorium appears to be paving the way for the future given that Goldman Sachs suggests streaming content is on the verge of taking up four times more space in the entertainment industry. In addition, the VR market is slated to grow by more than $5 billion through the year 2025, according to Fior Market analysts.
Furthermore, the ideas of attending concerts and other events remotely is in line with the social-distancing practices that have been implemented as of late due to the growing coronavirus pandemic, so perhaps Sensorium is onto something big, bold, and above all, timely.